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Nuitrack
1.11.2
3D Skeleton Tracking Middleware
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Namespaces | |
| package | device |
| package | issues |
| package | NativeResources |
Classes | |
| class | ColorFrame |
| Stores a color map of a frame. More... | |
| class | ColorSensor |
| Represents the interface to the capabilities of the Nuitrack Color Sensor module. More... | |
| class | DepthFrame |
| Stores a depth map of a frame. More... | |
| class | DepthSensor |
| Represents the interface to the capabilities of the Nuitrack Depth Sensor module. More... | |
| class | Frame< T > |
| Represents a generalized frame. More... | |
| struct | Gesture |
| Describes a gesture with reference to a user. More... | |
| class | GestureData |
| Stores the results of gesture estimation. More... | |
| struct | UserState |
| Describes the state of a particular user. More... | |
| class | UserStateData |
| Stores the results of the user state estimation. More... | |
| struct | GestureState |
| Describes the state of a gesture. More... | |
| struct | UserGesturesState |
| Describes the user state supplemented by the information about the actions currently being performed. More... | |
| class | UserGesturesStateData |
| class | GestureRecognizer |
| Represents the interface to the capabilities of the Nuitrack Gesture Recognizer module. More... | |
| struct | HandContent |
| Stores information about the user's hand. More... | |
| class | UserHands |
| Stores the information about the user's hand. More... | |
| class | HandTrackerData |
| Stores hand tracking results related to a specific point in time. More... | |
| class | HandTracker |
| Represents the interface to the capabilities of the Nuitrack Hand Tracker module. More... | |
| class | Issue |
| class | IssueTracker |
| class | Module |
| class | NuitrackImpl |
| class | Nuitrack |
| struct | PerformanceInfo |
| class | PerformanceCounter |
| class | SkeletonTracker |
| Represents the interface to the capabilities of the Nuitrack Skeleton Tracker module. More... | |
| class | UserFrame |
| Represents a user map with the information about the floor. More... | |
| class | UserTracker |
| Represents the interface to the capabilities of the Nuitrack User Tracker module. More... | |
| struct | BoundingBox |
| Stores a bounding box properties. More... | |
| struct | Color3 |
| Stores the values of RGB image colors. More... | |
| class | Exception |
| class | TerminateException |
| class | BadConfigValueException |
| class | ConfigNotFoundException |
| class | ModuleNotFoundException |
| class | LicenseNotAcquiredException |
| class | ModuleNotInitializedException |
| class | ModuleNotStartedException |
| struct | Joint |
| Stores the joint data. More... | |
| struct | Orientation |
| Stores the spatial orientation as a 3x3 rotation matrix. More... | |
| struct | OutputMode |
| Stores the sensor data properties. More... | |
| class | Skeleton |
| Stores the skeleton data. More... | |
| class | SkeletonData |
| Stores the information about all available skeletons at a certain point in time. More... | |
| class | SocketWrapper |
| struct | User |
| Stores the information about a detected user. More... | |
| struct | Vector3 |
| class | ObjectPool |
| Object pool to reuse allocated objects. | |
Typedefs | |
| using | Hand = System.Nullable< HandContent > |
| using | ObjectFactory = System.Func< System.IntPtr, object > |
| using | PooledStack = System.Collections.Generic.Stack< nuitrack.NativeResources.PooledUnmanagedResource > |
Enumerations | |
| enum | GestureType { GestureWaving, GestureSwipeLeft, GestureSwipeRight, GestureSwipeUp, GestureSwipeDown, GesturePush } |
| Describes a gesture type. | |
| enum | UserStateType { UserIsAbsent, UserInScene, UserActive } |
| Describes a user state. | |
| enum | JointType { JointType.None, JointType.Head, JointType.Neck, JointType.Torso, JointType.Waist, JointType.LeftCollar, JointType.LeftShoulder, JointType.LeftElbow, JointType.LeftWrist, JointType.LeftHand, JointType.LeftFingertip, JointType.RightCollar, JointType.RightShoulder, JointType.RightElbow, JointType.RightWrist, JointType.RightHand, JointType.RightFingertip, JointType.LeftHip, JointType.LeftKnee, JointType.LeftAnkle, JointType.LeftFoot, JointType.RightHip, JointType.RightKnee, JointType.RightAnkle, JointType.RightFoot } |
| Joint index meaning (please note that LeftFingertip, RightFingertip, LeftFoot, RightFoot are not used in the current version). More... | |