Nuitrack
1.11.2
3D Skeleton Tracking Middleware
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Namespaces | |
package | device |
package | issues |
package | NativeResources |
Classes | |
class | ColorFrame |
Stores a color map of a frame. More... | |
class | ColorSensor |
Represents the interface to the capabilities of the Nuitrack Color Sensor module. More... | |
class | DepthFrame |
Stores a depth map of a frame. More... | |
class | DepthSensor |
Represents the interface to the capabilities of the Nuitrack Depth Sensor module. More... | |
class | Frame< T > |
Represents a generalized frame. More... | |
struct | Gesture |
Describes a gesture with reference to a user. More... | |
class | GestureData |
Stores the results of gesture estimation. More... | |
struct | UserState |
Describes the state of a particular user. More... | |
class | UserStateData |
Stores the results of the user state estimation. More... | |
struct | GestureState |
Describes the state of a gesture. More... | |
struct | UserGesturesState |
Describes the user state supplemented by the information about the actions currently being performed. More... | |
class | UserGesturesStateData |
class | GestureRecognizer |
Represents the interface to the capabilities of the Nuitrack Gesture Recognizer module. More... | |
struct | HandContent |
Stores information about the user's hand. More... | |
class | UserHands |
Stores the information about the user's hand. More... | |
class | HandTrackerData |
Stores hand tracking results related to a specific point in time. More... | |
class | HandTracker |
Represents the interface to the capabilities of the Nuitrack Hand Tracker module. More... | |
class | Issue |
class | IssueTracker |
class | Module |
class | NuitrackImpl |
class | Nuitrack |
struct | PerformanceInfo |
class | PerformanceCounter |
class | SkeletonTracker |
Represents the interface to the capabilities of the Nuitrack Skeleton Tracker module. More... | |
class | UserFrame |
Represents a user map with the information about the floor. More... | |
class | UserTracker |
Represents the interface to the capabilities of the Nuitrack User Tracker module. More... | |
struct | BoundingBox |
Stores a bounding box properties. More... | |
struct | Color3 |
Stores the values of RGB image colors. More... | |
class | Exception |
class | TerminateException |
class | BadConfigValueException |
class | ConfigNotFoundException |
class | ModuleNotFoundException |
class | LicenseNotAcquiredException |
class | ModuleNotInitializedException |
class | ModuleNotStartedException |
struct | Joint |
Stores the joint data. More... | |
struct | Orientation |
Stores the spatial orientation as a 3x3 rotation matrix. More... | |
struct | OutputMode |
Stores the sensor data properties. More... | |
class | Skeleton |
Stores the skeleton data. More... | |
class | SkeletonData |
Stores the information about all available skeletons at a certain point in time. More... | |
class | SocketWrapper |
struct | User |
Stores the information about a detected user. More... | |
struct | Vector3 |
class | ObjectPool |
Object pool to reuse allocated objects. | |
Typedefs | |
using | Hand = System.Nullable< HandContent > |
using | ObjectFactory = System.Func< System.IntPtr, object > |
using | PooledStack = System.Collections.Generic.Stack< nuitrack.NativeResources.PooledUnmanagedResource > |
Enumerations | |
enum | GestureType { GestureWaving, GestureSwipeLeft, GestureSwipeRight, GestureSwipeUp, GestureSwipeDown, GesturePush } |
Describes a gesture type. | |
enum | UserStateType { UserIsAbsent, UserInScene, UserActive } |
Describes a user state. | |
enum | JointType { JointType.None, JointType.Head, JointType.Neck, JointType.Torso, JointType.Waist, JointType.LeftCollar, JointType.LeftShoulder, JointType.LeftElbow, JointType.LeftWrist, JointType.LeftHand, JointType.LeftFingertip, JointType.RightCollar, JointType.RightShoulder, JointType.RightElbow, JointType.RightWrist, JointType.RightHand, JointType.RightFingertip, JointType.LeftHip, JointType.LeftKnee, JointType.LeftAnkle, JointType.LeftFoot, JointType.RightHip, JointType.RightKnee, JointType.RightAnkle, JointType.RightFoot } |
Joint index meaning (please note that LeftFingertip, RightFingertip, LeftFoot, RightFoot are not used in the current version). More... | |